Services
How I can help
Focused engagements drawn from nearly two decades leading production, QA, and studio operations across Indie, AA, AAA, VR, Mobile, PC, and live-service titles.
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Production Leadership
Strategic planning, staffing, and milestone delivery for console, PC, VR, and live-service projects. Get a production partner who has shipped high-profile co-development work and knows how to keep complex schedules honest.
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Studio Operations & QA
Build or refine the operational backbone of your studio — production processes, QA practices, release readiness, and the rituals that let teams ship frequently at high quality without crunch.
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Cross-Studio Partnerships
Navigate co-development, client relationships, and partner delivery. From project bidding and pitching to day-to-day collaboration with publishers and external studios, keep partnerships productive and predictable.
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Team Growth & Mentorship
Coach producers, leads, and growing studios on ownership, communication, and healthy process — the same approach used to scale teams and develop talent across internal and partner projects.
Pricing
Engagement models
Straightforward options sized to the problem. Final scope and rates are confirmed after a short intro call.
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Hourly Consultation
Starting at $250/hr
Targeted advice sessions for specific questions — process challenges, hiring feedback, or a second set of eyes on a plan.
Minimum 1-hour block
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Most popular
Project Advisory
Starting at $2,300
A defined engagement around a milestone or review — deliverables, timeline, and recommendations agreed up front.
Typical: 1–3 weeks
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Monthly Retainer
$1200//mo
Ongoing partnership for studios that want consistent technical and production guidance as they ship. Includes 5 hours per month; additional time billed at the hourly ad-hoc rate ($250).
Minimum 5 hours / month
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All prices are in USD
Not sure which fits?
Book a call and we’ll figure it out.
Background
About Mike
I’m Michael Crassweller, a game production leader with 19+ years delivering titles across console, PC, mobile, and VR. Through Six Brick Games I advise studios on production, operations, and the partnerships that keep complex projects on track.
As Director of Production at ForwardXP, I lead Production and QA, sit on the senior leadership team, and manage partner relationships across co-development work with studios and publishers including Insomniac Games, Meta, and Wizards of the Coast. Recent credits include Marvel’s Spider-Man 2, Gorilla Tag, Orion Drift, and Dungeons & Dragons: Dark Alliance. Earlier roles span studio leadership at GameHouse and CoolGames, post-production at Spil Games, and digital distribution at GameStop and Stardock.
I’m known for building processes that let teams ship frequently and at high quality — without crunch. Whether you need production leadership, studio operations guidance, or a steady advisor through a critical milestone, I meet your team where it is and leave you with practices you can own.